
We Can Go Down
“Gravity pulls you down, grief pulls you deep, conquer, outrun and find peace"
We Can Go Down is a vertical progression platformer that blends tight platforming mechanics, environmental puzzles, and emotional storytelling. Navigate through challenging levels, uncover hidden letters, and piece together the stages of grief in a gripping journey of discovery. Dive into a story about loss, healing, and acceptance as you guide a grieving father through a dark cave filled with memories and metaphors.
Can you help him climb out of the depths and find the light again?
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Do Not Play! uses a standard keyboard control scheme;
- WASD/Arrow keys to move,
- Enter and Z key to interact.
Credits
Micaél Gravato - Game Designer + Game Developer
Miguel Alves - Game Developer + Game Designer
Rafael Vicente - Game Designer + Game Artist
Guided by Ivan Barroso
Powered by Politécnico de Leiria
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